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Thread: Trickster Character Guide

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    Default Trickster Character Guide

    Power Type Character Build Guide



    The power type characters consisting of the bunny(female) and buffalo(male) animals specialize in close range physical attacks and or group attacks. They are relatively strong against sense type characters. To see more about their skills, Click Here!

    These guides are all only recommendations of the skill builds you may use, it does not mean that they will provide the best results.

    Guides are in order from top to bottom, therefore place your skill points into each row before preceding into the next.

    For Buffalo ONLY(For Bunny Char Builds Click Here)
    Double Attack & Hard Attack Double Attack & Stray Toss Ray
    1) Hard Attack LVL 1 Max Double Attack
    2) Bull's Eye LVL 1 Max Braveheart
    3) Max Double Attack Max Break Down
    4) Braveheart LVL 10 Max Stray Toss Ray
    5) Max Hard Attack Max Blade Fourth
    6) Break Down LVL 8 Brain Noise LVL 10
    7) Knock Down Quick Action LVL 10
    8) Max Break Down Sonic Beat LVL 1
    9) Bull's Eye LVL 10
    10) Max Blade Fourth
    11) Quick Action LVL 10
    12) Sonic Beat LVL 1


    Also for Buffalo ONLY
    Double Attack & Bark Sark Build
    1) Max Double Attack
    2) Max Braveheart
    3) Max Bull's Eye
    4) Max Bar Sark
    5) Quick Action LVL 10
    6) Sonic Beat LVL 1

    Magic Type Character Build Guide



    The magic type characters consisting of the sheep(female) and dragon(male) animals use powerful magic attacks to defeat their enemies. The skills they have are divided into 3 groups which are Magic Attackers, Magic Defenders and Mana. Different skills are based upon 5 elements, fire, water, wind, earth, and electricity. Once a group of magic is chosen, you may not learn skills from other groups. Therefore you must choose very wisely. Magic type characters are strong against power type characters.

    These guides are all only recommendations of the skill builds you may use, it does not mean that they will provide the best results.

    Guides are in order from top to bottom, therefore place your skill points into each row before preceding into the next.

    Dark Demon
    Arrow Type Ring Type
    1) Magic Arrow LVL 1 Magic Arrow LVL 1
    2) Cast Protection Cast Protection
    3) Recovery LVL 9 Max Magic Ring
    4) Magic Arrow LVL 9 Max Recovery
    5) Recovery LVL 10 Mana Charge Bottle LVL 1
    6) Mana Charge Bottle LVL 1 Fair Wind LVL 10
    7) Max Fair Wind Max Magic Power Ring
    8) Max Hellfire Max Fair Wind
    9) Contract of Darkness Magic Arrow LVL 10
    10) Magic Arrow LVL 10 Contract of Darkness
    11) Shower of Arrows LVL 10 Max Shadow Lance
    12) Max Magic Arrow
    13) Max Shower of Arrows
    14) Max Shadow Lance
    15) Magic Typhoon LVL 10
    16) Max Hard Gravity


    Light Demon
    Arrow Type Ring Type
    1) Magic Arrow LVL 1 Magic Arrow LVL 1
    2) Cast Protection Cast Protection
    3) Magic Arrow LVL 9 Max Magic Ring
    4) Recovery LVL 10 Recovery LVL 10
    5) Mana Charge Bottle LVL 1 Mana Charge Bottle LVL 1
    6) Max Fair Wind Fair Wind LVL 10
    7) Oath of Light Max Magic Power Ring
    8) Light Arrow Max Fair Wind
    9) Magic Arrow LVL 10 Oath of Light
    10) Shower of Arrows LVL 10 Max Light Arrow
    11) Max Magic Arrow Max Plasma Shock
    12) Max Shower of Arrows
    13) Magic Ring LVL 10
    14) Max Plasma Shock
    Last edited by aaguilar; 09-05-2010 at 10:37 AM. Reason: tags
    Be a girl with a mind. A lady with a class.

  2. #2
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    aaguilar is offline Free MMORPGer Achievements:
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    Default

    Sense Type Character Build Guide



    Starting Stats
    1144 for extra defenseand high hp, but low mp and magic defense
    1243 for extra mp, magic defense, good defense, and fair hp.

    Put bonus points into perception and luck. Since their damange is'nt based on power no need to waste any points on it. If you start having trouble with magic types add some to magic defense.

    Skills

    Since it hasn't been fully released yet and my information is limited I dont have any iformation on what level you should master the skills by. I do know what skill requires a skill in order to learn.

    Master
    Invicible Drill
    Stone Strike
    Sixth Sense
    Heavy Carrier
    Sticky Foot
    Armor Destructor
    Lucky Seven

    Builds for Lion

    1144 build gives you the following stats at lvl 101
    Hp: 3120
    Defensive power:396
    Evasion Power: 25
    attack power of gun: 56


    4141 build gives you the following stats at lvl 101
    Hp: 870
    Defensive power:96
    Evasion Power: 6
    attack power of gun: 75

    Other builds

    2143 build build gives you the following stats at lvl 101
    Hp: 2370
    Defensive power:296
    Evasion Power: 18
    attack power of gun: 62

    3142 build build gives you the following stats at lvl 101
    Hp: 1620
    Defensive power:196
    Evasion Power: 12
    attack power of gun: 68

    Melee Skills

    Stone Strike(Master or level 10)
    Sixth Sense(Level 10)
    Gun Carrier
    Invisible Reload
    Gun Booster(level 10 or master, it's up to you)
    Amour Destruction(level 1)
    Lucky Seven(level 10 or master)

    Charm Type Character Build Guide



    4114 - This build gets you high attack power and high defense power.
    Along with high HP. The lower stats in these are AC, DX and HV. Those
    take the longest to boost, so if you're planning on boosting one of
    those, you'd better pump lots of points into it. Best build, but your
    weight limit will suffer greatly.

    3124 - A bit more weight and lower attack power. This is the default
    stat, but you'd also have a little more LK, too, which never hurt
    anyone.

    2224 - Any build with 3 2's in it is phail. End of story.

    1144 - VERY low attack power, but a high critical hit rate and good
    chances of finding something when ya dig. Good for compounding, too.
    You'll also dodge a lot of magic and bullets, especially if you get
    some good LK gear. Actually, if you go pure HV or DP, you might wanna
    try this build as an experiment. Elemental equips (such as the Pharaoh
    set is really recommended here).

    1414 - Uber pure tanker. Possibly not a good build for PVP, but I do know a
    pure DP cat who went with this build. All she carries are MP potions 'cuz
    she takes tiny, minuscule damage from magic AND physical attacks from
    all the mobs she trains on. If you wanna try something different, this could
    be for you.

    This build is for HV cats and raccoons (HV's kinda recommended for
    coons due to the fact they're pretty godly).

    First job: Dodge Master, Mana Reflect, Physical Training.
    Second job coons: Card Strike, Super Hips, Mutation, One Pair,
    Judgment Claw.
    Notes: Impelling Rage is also a useful skill as it'll hit monsters that
    are surrounding you. There's also a buff for this at 3rd job which
    increases the damage and how far you knock enemies back, so
    keep that in mind.
    Second job cats: Erm. Well. High Kick.
    Third job cats: Jazz Combo and Charm Wink.
    Third job coons: Both skills, probably. Whatever they are.
    Notes: HV cats and raccoons should master Magic Meltdown as it
    can invert the buffs mages use on themselves (including Dark
    Barrier, which turns dark dragons into your best friends!), but
    coons don't really need Magic Defense Breaker unless they want
    to be supportive. But for HV cats, I recommend getting some
    defense buffs (depending on how much TM you wanna spend)
    and Siren Song so you have something to use besides High Kick
    'til third job.
    Good PVP skills are Skunk Pouch, Mana Reflect (which you
    already need for training, anyway), Magic Meltdown (only if
    you're HV!) and yeah, I guess that's it.
    Edit!: Don't get Charm Wink. At all. Not now, not ever.
    Instead, get Sturdy Shield and Shield All to level 10, then master
    Sumo Suit.

    AP raccoons would have pretty effective card skills and the same
    goes for AP Divas, but Metamorphasis will be useless for AP raccoons.
    AP primadonnas kick ass, though, 'cuz they get exclusive Evolution
    attack skills, which I'll come to later.

    First job: Power Blow (level 10 or master), Dodge Master, Mana
    Reflector.
    Second job: High Kick, Evolution, Beast Claw and Fatal Wound.
    Third job: Jazz Combo, the rest depends on the branch (see below).
    Order: Power Blow (level 10 or master), Dodge Master, Mana
    Reflector, High Kick, Physical Training, Skunk Pouch, Evolution,
    Beast Claw, Fatal Wound. At this point, the build's going to
    branch out in three directions. Sumo Suit, Charm Wink and Evolution.
    Sumo Suit Branch: Sturdy Shield (level 10), Shield All (level 10),
    Sumo Suit.
    Charm Wink Branch: Magic Meltdown (level 10), Magic Defense Breaker
    (level 10), Charm Wink.
    Evolution Branch: Siren Song (level 5), Sharp Scream, Raging Nail.

    Notes: Oh yeah, at TM
    level 180, you can master all the skills in this build except for
    the ones which are SUPPOSED TO BE level 10. After you've gotten
    the skills from one branch, it's good to get some skills from the
    other branches as well. Just keep leveling your TM.
    Be a girl with a mind. A lady with a class.

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