Rappelz Online

MMORPGs have gone a long way from the original 2D side scrollers. One of these fairly new games is the 3D fantasy game Rappelz Online. It really doesn’t have much in terms of breakthroughs compares to other MMORPG but it has a touch that makes it different in its own way.


There are three races that players can choose from: Deva, the light element race; Gaia, the neutral human race; Asura, the dark-element race. There are also the playable archetypes that vary according to race: Melee, Caster, and Summoner.

The guild siege system in the games makes you owners not of castles or cities but dungeons. To aid you in fighting, there is also the pet system. This is more or less a grinding game so get ready to spend some serious time in front of your computers. Graphics are not that good and the experience rate is just average.

There are only a limited number of quests and the characters are limited. However, the player base is huge, training and tutorial areas are well done. This game is a Korean MMORPG, so there is not much to expect when it comes to being unique. The graphics are not that good. Graphics are not that sharp and often appears pixilated. However, character details are fairly good with some detail. The interface is so easy to navigate and decent enough.

The sound effects, although there are a limited number of songs were good enough to get you going. However, you may get bored with it as you progress playing the game. But since this is a beta version and similar to any other MMORPGs, there is nothing to be surprised about.

In the combat system feature, it was simply great. However, the character progression was far more exciting. The skill system is open-ended, can be customized, and simple. Skill experience increases as you engage in combat. As you progress, you can use this to gain passive and active abilities.

There items called Boost Chips which are very critical during battles. You can have them through trading in earning special points called Laks. Boost chips can decrease the monster’s health making it easier to defeat them.

There are quests available but expecting more of it will only disappoint you. Quests are simply completed by killing monsters. These could be repetitive and tiresome. This makes earning Laks quite difficult and troublesome.

The dungeon siege system is what makes Rappelz interesting. Owning dungeons enables to collect money and Lak taxes from raiders. Guilds are formed in order to own a dungeon. The guild having the fastest completion time attack raid gets to own the dungeon.

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2 comments have been left so far »
  1. myself
    August 11, 2010

    The quests are not only about killing monsters. Also various quests where you have to gather objects are available. Like finding chests, toolboxes, mushrooms etc. Some quests you would probably not be able to do on your own, therefore parties can be made. With this party you can e.g. kill the Witch, who is one of the various end-bosses in the game.

    The game is in final stage, but each time episodes are added. E.g. epic 7 will be available soon. In epic 7 new pet(s) are available, the world increases in size and various other improvements. The game is available for a number of years now, expanding still to facilitate high level users with new quests and things to discover.

    I play the game for 3 months now and quite like it ;)

    Leave a reply
  2. Laasya
    August 13, 2010

    This game isn’t new, it’s from 2006.
    The classes are horribly unbalanced. Everyone favors the pet classes (Gaia Spell Singer/Evoker, Deva Breeder/Soul Breeder, Asura Sorcerer/Battle Sorc) because they can dual summon pets. Thus there are no support classes, tanks, or crowd controllers. For other classes, many skills are glitched and/or do not work the way they are supposed to. This has been the case for YEARS and Gala shows no sign of ever fixing these broken skills (cross block, anyone!??).
    Most parties will require you to have a “HLP,” or high level pet. Some people raise the pets to a high level (usually level 100+ but some people wouldn’t accept anything lower than 120+) while others simply buy them that high. People will hide behind these pets and let the pet do ALL of the work, so they will never learn how to play their class. If you do not have a HLP, and instead play the game like it was meant with a pet at/near your own level so you actually have to TRY, then you will NOT be accepted into any dungeon parties.
    At level 70, your character can start the witch quest chain. If you have a party, you can complete the quest in a few hours, and you will be level 88 by the end of it. Since this exists, most people power level to 70 with a HLP, jump to level 88, get all of their skills, and then continue power leveling to R6 and R7 (level 120 and 150, respectively). These people have no idea how to actually play their class, and this unfortunately represents the majority of Rappelz players. This quest chain, btw, is where the so-called ‘end boss’ is (the Witch). Needless to say, it’s not much of an ‘end boss.’
    The mobs are a-typical and require little to no skill to kill. Tab+F1 is the key to the game (tab switches target, F1 is the default attack hotkey) and you will find very few people who do much beyond that, since no more is necessary. They recently (at the time I stopped playing in E6) gave mobs debuffs, but they are still stupid. IE: p.atk debuff on a mage, which does nothing and adds no more difficulty to killing the mob.
    The mobs also glitch so the drops are invisible until you log out and log back in, but another person who just entered the area can pick up everything you farmed for but cannot see. This is especially annoying since most people have loot pets that automatically pick up loot, these are called ‘ninja looters’ and there is not a single thing you can do about it unless you want to relog after every other kill and hope someone doesn’t take your loot/farming spot while you are logging back in.
    At level 110 (the cap was 170 when I stopped playing) I got a whopping 0.01% per kill, killing mobs that were 5-10 levels higher than me. A dungeon kill is about twice that. Therefore, the ONLY way you can progress in the game is if you spend HUNDREDS or THOUSANDS of USD on the cash shop for items that increase your character’s ’stamina.’ With this ’stamina,’ you will gain a ’stamina bonus’ of exp and ‘job points’ per kill. You CAN gain this stamina without CS, but the regeneration rate, even while in town, is absurdly slow. It will take you literally days of idling in town to achieve max stamina, which (again at about lv110) will last maybe 5 dungeon kills. Cash shop offers items that can increase your stamina regeneration rate, allow you to regen stamina while offline, and even prevent your stamina from decreasing for an hour. Again, these are CASH SHOP ONLY items. Yes there are rare events when you can get such items, and you can buy them with game money, but these items are miserably over-priced and the Rappelz events are terrible.
    The customer support hardly exists, unless you use the cash shop. Cash shop-users get special treatment, their transgressions (even if directly against the terms of service) will often be waived since they give Gala Net money. If you do not use the Cash Shop, prepare to be treated like dirt.
    The game itself looks pretty, but there is not much content, unless you enjoy endless hours of constant grinding and repeating the same exact thing over and over again.
    The dungeons, which give you much more experience per kill, should be available for every level range, but they are not. Relics of Arid Moonlight (2 copies of the same dungeon) is for lv30-50, Lost Mines (again, 2 of them) for 50-70, Crystal Valley (2 again) for 65ish-80, Palmir Plateau (2 of them, and the most frustrating dungeon design EVER) for 80-105ish… and then not much from there. These are NOT instanced, so you WILL encounter TONS of people in each dungeon, you will lag horribly with other parties (no matter what kind of PC you are running) you WILL have your kills and loot stolen, and there are many times when you will finally get your party together to enter the dungeon to find there is nowhere to kill because every spot is taken. After PP, you can go to Veiled Island, which is not a dungeon but has dungeon-class mobs. There is only one instance of VI, and you can only party in one of 3 corners, so from 110-120ish, only 3 parties of 8 can party on VI at a time. After lv120 you can supposedly go to the Sanctuary dungeon, of which there is only ONE instance. It is one giant room, with smaller rooms around the edges, but the smaller rooms contain too many mobs for most parties to handle, so every party must find some place in the middle of the big, round room. This creates TONS of lag. Especially since most mobs here are long-ranged, making the party VERY frustrating. All subsequent dungeons (Temple of the Ancients, of the Exile, of Lost Souls) are accessed from VI and are for much higher levels, with only ONE instance per dungeon. These three ‘temples’ all have the EXACT same layout. They are VERY small, and the only difference in them is a slight hue change and the level of the mobs inside.
    The game overall if very glitchy, the drop rate is miserable, and the durability system (relatively new addition) absolutely SUCKS. They ruin the game more and more with every new ‘epic,’ and the only people that stay to play are not the kind of people you want to deal with.
    ______________________________________________________________

    Overall: Pretty graphics, nice pets, terrible gameplay, little diversity, ugly armor, terrible customer service which favors CS-users, community (at least on my server) is awful, constant and repetitive grinding is the only way to level, several glitches such as invisible loot ruin whatever fun might be left in the game, though the drop rate is miserable anyways.

    If you don’t believe me, log into Naga server (formerly Salamander and Yeti servers, but they were merged causing immense overpopulation) and ask if anyone remembers Laasya or ReconZero from BlackBerets.

    I played Rappelz for a couple years. I would not recommend it to ANYONE.

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