Mode 1 SINGLE BATTLE
Single battle is essentially a deathmatch mode. In this setting, a minimum of two players must be in the room to start the game and up to 16 players can participate in this battle. The goal is to reach the pre-set amount of kills by defeating all enemies in sight. Defeated players will re-spawn after every death in random spots until one player has won the game.
Mode 2 TEAM BATTLE

Players are grouped into opposing teams, the red and the blue team to achieve their respective missions. Red teams objective is to evade, destroy a target, capture an item or eliminate all the players of the opposing team. Blue teams mission is to deny Red team from achieving its mission, if the opposing team is unable to successfully accomplish their mission within a specified timeframe then victory is awarded to the Blue team.
Mode 3 CLAN BATTLE
Clan battle is similar to team battle mode except that clans battle for points for clan ranking. Playing the game boosts clan points and bragging rights. Both clans are assigned either as Blue or Red teams with the team coming on top scoring clan points.
Mode 4 Team Deathmatch
In team deathmatch the only objective is to eliminate the enemy. For each enemy dispatched a corresponding point is awarded. Whoever team reaches 100 points first wins the match.
Add bonus points for special conditions such as headshots, grenade kills, slashes, and multi-kills. Pickup ammo and replenish your stock after each kill. When you die, you can re-spawn and join the fight immediately.
If an enemy kills you five times, they get their names into your hit list. You will be able to see their names behind walls in order to exact revenge.
Mode 5 Capture the Captain
In capture the captain mode, your objective is to kill the opposing team’s leader. The round goes to the team that eliminates the opposing team’s captain first.
The team position on each map is similar to team battle mode. Use strategy to assassinate the opposing team’s captain while defending your own at all costs. The captain is assigned to each player randomly every round.